Larian’s next game will have different “tone, style, way of doing it” to Baldur’s Gate 3, but won’t “dwarf” it
You may have heard: whereas Larian is not completed with updating Baldur’s Gate 3, the studio’s next game won’t be Baldur’s Gate 4 or something to do with D&D.
But whereas studio founder and head Swen Vincke talked about the crew was engaged on “a new thing” in his enjoyably open speak at GDC, it wasn’t precisely clear what “new” meant. Speaking to Eurogamer on the occasion nevertheless, Vincke elaborated just a bit additional. The next factor will be “New in the sense that it is different from the things that we’ve done before.”
It will be “Still familiar enough, but different,” he mentioned, whereas the “tone, style, way of doing it, are for us certainly new – and I think very appealing. I would love to talk about it already – because I’m very excited about it – but I can’t say more. But it’s new in that sense.”
Vincke additionally clarified what seems to be a slight misunderstanding concerning the game’s general dimension, nevertheless that may be outlined. During the week Vincke has been quoted as saying the next game the studio is engaged on would “dwarf” it. That would not fairly match up to what he meant.
“Did I say that, really, like that? I think that I’ve been misquoted on this,” he mentioned. “I noticed that go by and I mentioned, ‘I would like to examine what I really mentioned’, both as a result of I used to be closely jetlagged so both I mentioned it wrongly, or…
“So it’s not a very big RPG that will dwarf them all, that we’re making now – I mean like, we have a couple, we have two games that we want to make – and [that] we actually intended on after making BG3, so we’re just back on that track now. They’re big and ambitious, that’s for sure. But I mean, I think scope-wise, BG3’s probably already good enough!”
Vincke was additionally one of a number of builders to come out with strongly-worded statements on the trade’s ongoing wrestle with layoffs, with the Larion boss citing writer “greed” as a trigger. Vincke additionally elaborated on this with Eurogamer throughout our dialog at GDC – anticipate far more from that chat very quickly.