A whereas in the past, Bungie type of dismissed the concept of bringing Crota’s End again as a reprised raid, provided that it was a smaller one than the others they’d hadn’t carried out but. And but right here it’s, again earlier than Wrath of the Machine, and let’s simply say Destiny 2 has uh, compensated for the claims that it was simply an outsized dungeon.
Yesterday introduced the raid race for the launch of Crota’s End, and amazingly, Clan Elysium won for the fourth time in a nailbiting end. But outdoors of the race, everybody shortly realized that the competition mode Bungie had crafted right here, plus the precise mechanic modifications to the raid itself, had created the sort of brutally onerous providing that many challenge-wanters had hoped to see.
Want an instance of simply how a lot more durable this was than Root of Nightmares contest mode, Lightfall’s raid?
That’s wild. We will not be all the best way again to 24 hour completion instances within the Last Wish, the everyone-is-insanely-underleveled period, however we’re definitely in new territory for the previous few raids we’ve gotten again. Even the parents that all the time complain that every thing in Destiny is just too simple, even its hardest raids, appear glad that this was carried out properly ( you, 4x champion Salt).
Of course, this gained’t final lengthy. I’ve already seen somebody posting about how they two-manned Crota himself on contest, so methods will evolve. And as soon as the raid goes into “normal” mode, it won’t be anyplace near this stage of inauspicious, as taking part in throughout these race durations is much less like swinging with a weighted bat and extra like making an attempt to swing a tree trunk, particularly on this case.
Another change was that everybody who beat the raid on problem mode in the course of the race bought the brand new unique Necrochasm, as a assure, and individuals are already farming the catalyst as properly. It stays to be seen simply how sturdy that weapon is in comparison with say, Conditional Finality, what could also be Destiny 2’s finest raid weapon ever from RoN, however hopefully it will likely be higher than the underpowered model that originally launched in Destiny 1.
As for future reprised raids, we simply don’t know the place Bungie goes from right here. They have confirmed that post-Final Shape, there’ll nonetheless be two new dungeons. They haven’t confirmed by some means whether or not they are going to maintain doing reprised raids. There’s just one left, Wrath of the Machine, however that requires rebuilding a wholly new enemy sort to D2, Splicer Fallen, plus all the opposite elaborate modifications they make to make sure the Destiny 2 sandbox and the outdated raid match collectively properly, and it nonetheless poses a problem. Actual D1 raids with no modifications would presently be jokes with out Bungie’s mechanic upgrades.
So, get on the market are beat your self in opposition to that wall. Otherwise, the conventional raid will probably be right here quickly sufficient.
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