Metal Gear Solid 3 Remake Devs On Whether Kojima Is Involved and Why They Picked This Game
Metal Gear Solid Δ: Snake Eater was one of many greatest bulletins from the latest PlayStation Showcase, and IGN had the prospect to talk to the staff behind the sport to be taught extra about precisely what this remake is.
While the staff wasn’t able to reveal every little thing about Metal Gear Solid Δ: Snake Eater, which does not presently have a launch date, they have been prepared to speak a bit about if Hideo Kojima or Yoji Shinkawa had any involvement within the undertaking, if there might be extra remakes from the Metal Gear sequence, and extra.
Who Is Making Metal Gear Solid Δ: Snake Eater, and Is Hideo Kojima Involved?
One of the largest questions many had after the announcement was whether or not Metal Gear Solid 3 director Hideo Kojima was concerned within the undertaking. There wasn’t a lot hope that Kojima was going to be part of the undertaking, particularly after his breakup with Konami, but it surely was a query nonetheless.
We additionally requested if Yoji Shinkawa was concerned, as he was integral within the artwork of the Metal Gear Solid sequence and is now working with Kojima at Kojima Productions.
“They are not involved,” a Konami spokesperson mentioned. “However, the development team will work hard to create this remake and also the ports (for Metal Gear Solid: Master Collection) so that they can be enjoyed on multiple platforms by even more players all around the world.”
For these unfamiliar, the Metal Gear Solid: Master Collection Vol. 1 was introduced alongside Metal Gear Solid Δ: Snake Eater and it consists of the unique Metal Gear Solid, Metal Gear Solid 2: Sons of Liberty, Metal Gear Solid 3: Snake Eater, and Metal Gear 1 and 2. The assortment will arrive in Fall 2023.
So, who’s engaged on the remake? As it seems, the “central role” might be taken on by Konami builders who’ve been “involved in the production of the past [games in the] Metal Gear series.” These devs might be working with Virtuos, a studio who has additionally been “involved in the production of previous entries in the Metal Gear series.” This confirms earlier rumors that Virtuos, which has labored on every little thing from Dark Souls Remastered to Uncharted 4, was concerned with the remake.
We then requested why the staff selected to start out with Metal Gear Solid 3 versus the primary Metal Gear Solid, and all of it appeared to boil right down to the truth that this third entry is definitely the spark of the bigger Metal Gear story.
“We chose Metal Gear Solid 3: Snake Eater because it depicts the birth of BIG BOSS (Naked Snake), which is the starting point of the Metal Gear series,” a Konami spokesperson mentioned. “Another reason is that many fans have been requesting a remake of this game for a long time.”
The followers additionally look like a giant issue as as to whether there might be future Metal Gear remakes and even brand-new video games. Konami was cautious to not point out new video games regardless of us asking, but it surely did share that, “regarding remakes of previous games in the series other than Metal Gear Solid 3: Snake Eater, we will listen to player demand and consider accordingly.”
Why Metal Gear Solid Δ over Metal Gear Solid 3?
Metal Gear Solid Δ: Snake Eater is clearly a remake of Metal Gear Solid 3, and we started by asking why they selected to go along with the Delta image as an alternative of simply calling it Metal Gear Solid 3: Snake Eater Remake of one thing comparable. Konami gave a quick rationalization on Twitter about why it made this determination, and the devs elaborated a bit of extra in our chat.
“The Delta symbol (Δ) was chosen because its meaning fits the concept of the remake project,” a Konami spokesperson mentioned. “Delta is a personality from the Greek alphabet which means ‘change’ or ‘difference’ in arithmetic and variables, and additionally has the that means of fixing an quantity with out altering the construction.”
Speaking of adjustments, Konami confirmed it is not going to replace or alter the story within the remake. We right here at IGN aren’t too upset about that because the story was one of many important causes we positioned Metal Gear Solid 3: Snake Eater on the prime of our rankings of Kojima’s Metal Gear video games in 2015.
“And then there’s that ending,” we mentioned of Metal Gear Solid 3’s story. “A gut punch of a conclusion to a story that retroactively sets the entire franchise in motion. Love, honor, betrayal and all the best bits of Metal Gear Solid, wrapped up in one beautifully camouflaged package.”
Recasting Snake in Metal Gear Solid V: The Phantom Pain was one of many extra controversial selections of that recreation, however Konami is not going to shake the boat in that division both and has shared that every one the character’s voices from the unique recreation would be the similar within the remake. As for whether or not which means that extra Metal Gear Solid remakes are on the best way, we’ll simply should see.
“Regarding remakes of previous games in the series other than Metal Gear Solid 3: Snake Eater, we will listen to player demand and consider accordingly,” Konami mentioned.
For extra, take a look at why we imagine Metal Gear Solid 3 is the proper recreation to remake first, our side-by-side comparability of the remake and the unique, and every little thing else that was introduced on the PlayStation Showcase.
Adam Bankhurst is a information author for IGN. You can comply with him on Twitter @AdamBankhurst and on Twitch.