People Can Fly reportedly cuts 30 devs as scope of Square Enix game shrinks

People Can Fly has reportedly laid off over 30 builders engaged on an unannounced Square Enix game.

In an inner e-mail shared with Kotaku, People Can Fly growth director Adam Alker mentioned the cuts had been being made as a consequence of funds limitations and the shrinking scope of the undertaking.

An extra 20 folks engaged on the game, which is codenamed Project Gemini, have additionally been reallocated to different initiatives on the Polish studio, it’s claimed.

A supply instructed Kotaku that the size of Gemini’s marketing campaign shall be shorter than beforehand deliberate and its enemy roster shall be lowered too.

“We understand that this decision impacts each of you, and we want to express our gratitude for your hard work, dedication, and contributions thus far,” Alker mentioned in his e-mail to affected employees.

“To those individuals transitioning out of the studio due to these changes, we extend our sincere appreciation for the skills and expertise you brought to the team. We will keep our fingers crossed for your next steps in game dev and offer all our support.”

People Can Fly, which celebrated its 20th anniversary in 2022 and was owned by Epic Games from 2012-2015, is the developer behind Painkiller, Bulletstorm, Gears of War: Judgment, and Square Enix’s Outriders.

As of July 2023, Gemini was one of eight titles in growth throughout People Can Fly’s studios.

That identical month, the corporate introduced it had signed a deal to develop a brand new title for Xbox Game Studios. The firm mentioned Project Maverick can be totally funded by IP proprietor Microsoft and would have a $30-50 million funds.

People Can Fly launched Bulletstorm VR final week for PlayStation VR2, Meta Quest and SteamVR.