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Starfield has “something big going on behind the scenes”

“Something big is going on behind the scenes” at Starfield.

That’s in accordance with gamers who’ve been poking round in Steam’s backend. By monitoring the updates made to the Steam information by way of SteamDB, some gamers declare that Bethesda has made extra adjustments in May than March and April mixed.

Starfield: May Update developer video.Watch on YouTube

“It’s pointless trying to decipher the changelogs on Steamdb, but one thing is certain from experience: when there are a lot of changes, something big is coming,” opined u/JarusinTheStars (thanks, TheGamer).

“And over the previous week (and extra typically since May 1st), there have been extra adjustments than ever since launch, generally greater than 10 per day. For instance, there have been round 50-60 adjustments between the February and March updates. And round 100 between the March and May updates.

We’ve virtually surpassed that determine in lower than a month.”

Something big is going on behind the scenes: there are more changelog changes than ever before since launch.
byu/JarusinTheStars inStarfield

Consequently, this participant believes that on the day of the Xbox Showcase – ninth June – Bethesda will current the Shattered Space enlargement in addition to the June replace, and so they reckon it will be “even bigger than the last one”.

Whilst there is no doubt that the Reddit consumer is correct about the quantity and frequency of latest SteamDB updates, the relaxation is – naturally – solely conjecture at this level. Thankfully, we do not have to attend too lengthy for an replace that proves JarusinTheStars’ principle both manner; the Xbox Showcase is simply subsequent week.

Starfield’s May replace – sure, the one which was teased by Bethesa’s Todd Howard – is now stay, bringing with it the beforehand promised floor map overhaul, alongside a brand new 60fps goal mode on Xbox Series X. Additionally, Bethesda has shared a quick have a look at land automobiles, coming to Starfield in a future replace.

As Matt summarised for us at the time, Todd Howard, performed down the absence of land automobiles previous to Starfield’s launch, insisting it was a deliberate design choice that allowed the studio to “make it an experience where we know how fast [players are] seeing things.” But final December, Bethesda teased that “new ways of travelling” have been on Starfield’s Horizon.



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