Starfield will get city maps and “new ways of traveling” next year

Open your map in Starfield and you will not see far more than a height map, even in cities. If you need to then journey round, you are restricted to strolling big distances when on planet surfaces and utilizing quick journey spaceship hops when in outerspace.
Both these items would possibly change next year, as Bethesda have teased that they are engaged on “many new features” that gamers have requested for, together with city maps and “new ways of traveling”.
The tease was shared by way of Starfield’s Reddit community.
“We’ve been hard at work on many of the issues you’ve posted, and expect an update early next year that will include a large number of ‘in-progress’ quest fixes as well as FSR3 and XeSS. Though we fixed several quest issues from occurring, in-progress quest fixes are much harder to fix and we’ve built a new system to correct those without you having to roll back your save,” says the put up.
“We’re also hard at work on many of new features you asked for, from city maps, to mod support, to all new ways of traveling (stay tuned!). These will be rolling out with a regular cadence of fixes and updates we expect to have roughly every six weeks.”
There’s not far more data than that, and “all new ways of traveling” is obscure sufficient that it could possibly be something. Perhaps they’re including a Mako-style car for tooling round on planet surfaces, or a brand new methodology of house journey that feels much less disjointed than the present jumble of load screens. Perhaps they’re including an ebike for pedalling round cities. It could possibly be something.
City maps would even be an enormous enchancment, given how dangerous they at present are.
The point out of mod help is not information, as Bethesda have already mentioned to anticipate official mod instruments to reach in 2024. The query stays whether or not mod creators will be capable of promote their work, as per the flexibility lately added to Skyrim.