‘Such a democratic weapon it makes me cry’: Helldivers 2 players salute the Quasar Cannon, Super Earth’s new heavy armor god gun
It seems like solely yesterday that I complained that Helldivers 2 would not have sufficient weapons that rule in opposition to Automatons. Clearly Arrowhead heard my pleas, as a result of in a shock replace this morning, two new help weapons arrived in the Super Earth arsenal: the MG-101 Heavy Machine Gun, and the true speak of the city, LAS-99 Quasar Cannon.
The Quasar Cannon makes a gorgeous impression. Its boxy, imposing physique rests on the shoulder, much like its distant cousin the Laser Cannon. But in contrast to laser beam weapons, the Quasar Cannon costs up one large blast at a time. Mid-charge, the cannon’s reticle spins as its inside mechanism whirs with anticipation. A concentrated ball of power gathers at the finish of the barrel, then releases with an understated zap adopted instantly by a bassy influence. It’s a imply machine, and I’m glad it’s on our aspect.
Unlocked at degree 18 for 7,500 Reqs, the Quasar would not must reload, however has a sizable cooldown between pictures. Not that no matter you simply hit will nonetheless be standing—early testing suggests a single quasar blast is about as highly effective as an anti-tank rocket, however with a few key benefits:
- Unlimited ammo: The Quasar Cannon cannot overheat, so it would not want warmth sinks
- Cooldown on the transfer: You can take into account its lengthy cooldown a “reload,” however in contrast to the Recoilless Rifle, you do not have to face nonetheless to do it
- Velocity: Rockets journey quick, however lasers are even faster. A well-aimed quasar blast is actually hitscan
- No backpack required: This goes hand-in-hand with limitless ammo, however it’s value celebrating a help weapon that leaves your again slot free for an ammo pack or private defend
The Helldivers 2 group is welcoming the Quasar Cannon with open arms and clenched fists. Far and huge, players are sharing their early impressions of the help weapon, declaring its one-shot-kill potential in opposition to Hulks, Chargers, fabricators, and even Automaton dropships. One top-upvoted post on the Helldivers subreddit by person The_Bored_Goat would not maintain again the Quasar love:
“Best Weapon in the game. It’s an EAT with infinite ammo, it performs just as well as the EAT damage-wise, doesn’t have a reload animation, and has infinite range,” they wrote. “Such a democratic weapon it makes me cry.”
While superlatives are untimely, the Quasar Cannon does slot properly into a small membership of weapons that may problem Helldivers 2’s strongest threats. Its uncooked injury and armor-piercing potential remind me of the pre-nerf Railgun that might bore out the middle of Chargers and Hulks in a flash. What makes the Quasar so good in opposition to bots, particularly, is its precision—as demonstrated by person Carbo-Hydrates-0417, the cannon can precisely snipe fabricators, bug holes, and different destructible buildings from any distance.
First time trying the quasar cannon against a fabricator, this thing can snipe from r/Helldivers
But, the Quasar has its share of downsides. Its lengthy three-to-four second cost up time means you actually must know what you need to shoot forward of time. It’s not a “fire and forget” affair like the Expendable Anti-Tank, and should you’re accustomed to blowing the head off a Charger seconds earlier than it clobbers you, the Quasar may allow you to down. Unlimited ammo is sweet, however the cooldown between pictures is round the similar, if not longer, than a Recoiless Rifle reload. You may additionally select to see the Quasar’s lack of a backpack as a weak spot—a Recoiless Rifle or Autocannon with a tag-team reload can fireplace approach quicker than the Quasar.
Quasar blasts haven’t got a lot splash injury both—regardless of sharing a kind issue with rocket launchers, it’s extra correct to think about this as a precision rifle.
I’ll go away with some useful Quasar Cannon testing knowledge gathered by person Emptynesz to offer you an thought of how it may be helpful not only for killing stuff, however clearing aims:
- Requirement: 7.5k req and Lv18
- Unlimited Ammo and Infinite Range
- Charge time to shoot is 3s, unaffected by Hot/Cold Environment
- Cooldown is affected by Hot/Cold Environment (Cold ~6s / Hot&No Modifier ~10s) – want extra testing
- It can takedown Bot Dropship at the thruster like recoilless rifle
- Railgun Playstation oneshot bug can also be utilized to Quasar Cannon
- 2 pictures Bile Titan in the head
- 1 shot Charger in the head
- 1 shot Hulk at visor
- 2 pictures Cannon Tower
- 2 pictures Annihilator Tank at the vent
- 1 shot Shredder Tank at the vent and 2 at the entrance or sides (untested however must be)
- 1 pictures Mortar Emplacement
- 2 pictures Shriekers Nest
- Seems to 1 shot all small and medium enemy with well-placed shot
- Cannot Destroy Stratagem Jammer and Detector Tower
- Can Destroy Bugholes, Fabricators, Spore Spewer, Illegal Broadcast