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Ubisoft CEO Defends Skull and Bones Premium $70 Pricetag, Insists It’s ‘AAAA’ Quality

Despite being delayed six occasions to date, Ubisoft co-founder and CEO Yves Guillemot is very assured in Skull and Bones, a lot so that he’s tempting destiny, invoking the dreaded “AAAA” moniker. The final developer we are able to recall doing that was the ill-fated Striking Distance Studios with The Callisto Protocol, a sport with a tragic ending.

Guillemot made the remark throughout a Q&A session convention name (thanks, VGC), discussing the corporate’s Q3 gross sales for its fiscal yr 2024. One educated caller advised that Skull and Bones gave the impression to be following a live-service format (not too long ago revealing a Year 1 Roadmap) and requested why Ubisoft insisted on charging $70 when a free-to-play mannequin is perhaps higher suited.

Guillemot asserted that the size, full nature, and degree of polish and high quality deserved a $70 pricetag, which is perhaps probably the most hubris we have seen from a CEO not too long ago. He proudly proclaimed: “You will see that Skull and Bones is a fully-fledged game. It’s a very big game, and we feel that people will really see how vast and complete that game is. It’s a really full, triple… quadruple-A game that will deliver in the long run.”

It stays to be seen how Skull and Bones performs in these uncharted waters, however an open beta is operating this weekend, forward of the sport’s full launch subsequent week, on 16th February on PS5. Either method, we cannot have for much longer to attend to be taught the veracity of Guillemot’s declare.



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