Ubisoft lays off 30+ Ubisoft Toronto devs so it can “deliver on its ambitious roadmap”
Ubisoft has laid off 33 members of its Ubisoft Toronto workers.
In a press release to press, Ubisoft stated the layoffs have been a part of a “targeted realignment” obligatory to make sure it can “ship on its ambitious roadmap.
“Ubisoft Toronto has decided to conduct a targeted realignment to ensure it can deliver on its ambitious roadmap,” an organization consultant stated in a press release to PC Gamer.
“Unfortunately, this will impact the roles of 33 team members who will be leaving Ubisoft. We are committed to providing comprehensive support to them, including severance and career assistance, to help through this transition.”
It’s unclear what departments have been affected by the cuts, or how this may occasionally affect Prince of Persia: The Sands of Time Remake that Ubisoft Toronto was not too long ago introduced in to help. However, Ubisoft insists “our plan remains unchanged, and our teams are working to deliver on the Splinter Cell remake and other projects at the studio”.
This is simply the most recent in an lengthy line of studio shutdowns and redundancies, and marks an unflinchingly depressing time for video games and the individuals who make them. By the tip of May 2024 – so not even midway by way of the yr – greater than 10,000 folks had been laid off from their jobs this yr throughout the trade.
When Ed wrote the article above on the finish of May, 10,000 folks had misplaced their jobs within the video games trade. Now, that whole has elevated to 10,800. For comparability, 10,500 folks have been laid off in 2023, which means extra devs have been impacted by the layoffs so far in 2024 in lower than half the time.
“The layoffs will slow down. Most of the big companies have made their moves now, and hopefully they won’t need to go further (some analysts speaking to GamesIndustry.biz believe companies may now need to hire back up within a few years). But the pain isn’t over,” wrote Video gamesIndustry.biz’s Chris Dring for Eurogamer on the state of online game layoffs.
Yesterday, we reported that Ubisoft boss Yves Guillemot had spoken out to sentence “the malicious and personal online attacks” directed at its builders, within the wake of the web fallout from Assassin’s Creed Shadows’ reveal.