Diablo 4 team says it doesn’t “plan on doing a patch like this ever again”
Blizzard says it understands the frustration gamers have about Diablo 4’s most up-to-date patch, and guarantees it doesn’t “plan on doing a patch like this ever again”.
In a candid fireplace chat, key members of the Diablo 4 team mentioned that they “acknowledge everyone’s feedback”, admitting that while the objective was to decelerate gamers “blasting through the content”, the nerfs had the other impact of what the team had supposed, which had been to “make the game more fun for players”.
“We want to acknowledge everyone’s feedback in regard to reducing player power,” mentioned group supervisor, Adam Fletcher. “We know it is unhealthy. We know it is just not enjoyable… We additionally wish to discuss what we have been making an attempt to realize particularly with this patch and with the modifications that gamers ended up seeing.
“And then, separately, we do want to also talk about how we don’t plan on doing a patch like this ever again.”
“Ultimately, what we’re trying to do is make the game more fun for players,” added recreation director Joe Shely (thanks, PC Gamer). “The players are at the heart of everything we’re doing, and if players can’t believe that, as the game evolves, the game will get more fun, we’re not accomplishing our goals.”
So, first up on the correction docket and anticipated to be a part of a server-side hotfix rolling out now: Nightmare dungeons have been boosted to extend enemy density. A Sorcerer and Barbarian Legendary side enhance – in addition to an extra stash tab – are additionally on the way in which, however these will not be accessible till patch 1.1.1 rolls out someday within the subsequent couple of weeks. You must also see your Elixir stack dimension lifted to 99, and respec gold prices of “about 40 per cent” go dwell within the patch, too.
The team additionally dedicated to making sure that future hotfixes and patches will likely be revealed in superior from right here on in, and future steadiness updates will likely be left to permit “some builds to be overpowered” till efficient alternates could be carried out. There was additionally a notably absent dedication to rolling again the present patch, too.
However, the devs did notice that huge steadiness shifts are inevitable, and can “occur at predictable times, like at the start of a season” but when they introduce a bug, you’ll be able to count on a fast repair.
The Diablo 4 subreddit is stuffed with anger from all gamers – not simply the Sorcerer class – together with loads making ideas for enhancements. One response jokes the patch has “fixed an issue where players were having fun”. Another is providing the builders $1m to stream the sport for 20 minutes as a Sorcerer and see how it actually feels.
Other gamers are merely evaluation bombing the sport: over on Metacritic, the sport has a User Score of simply 2.2 on the time of writing.