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Former Rockstar Dev Sheds Light on Fate of Lost PS3 Exclusive Agent

We first wrote about Rockstar Games’ formidable PS3 unique, Agent, all the way in which again in 2009 and have famous its absence over the various years since. While we at all times held out hope the spy thriller, set within the 1970s, would at some point see the sunshine of the world, Rockstar finally scrubbed point out of the sport from its web site a full decade after its announcement.

Now we have realized slightly extra in regards to the destiny of the long-lost PlayStation unique that by no means was. Former Rockstar Games technical director Obbe Vermeij has penned a weblog submit (since eliminated, thanks IGN) detailing his tenure (1995-2009) at Rockstar North, the studio charged with creating Agent.

According to Vermeij: “We really got going on this one and worked on it for over a year. I remember working on a downhill skiing chase scene with guns, for instance. The game wasn’t progressing as well as we’d hoped. It was inevitable that, eventually, the whole company would have to get behind the next Grand Theft Auto. We tried to cut the game down in an attempt to get the bulk of it done before the inevitable call from New York would come. We cut out an entire level (I think Cairo) and maybe even the space section.”

Half of Rockstar North would finally be set to work on DLC for Grand Theft Auto 4 and the opposite on the still-in-development Grand Theft Auto V, which might be launched in 2013. Vermeij continues, explaining that: “It became clear that [Agent] was going to be too much of a distraction for us, and we ditched it. I think it was handed over to another company within Rockstar but never got completed.”



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